Outputs of generators can be used in custom targets in the VS backend
This has been possible with the Ninja backend for a long time but now the Visual Studio backend works too.
compute_int method in the compiler objects
This method can be used to evaluate the value of an expression. As an example:
cc = meson.get_compiler('c') two = cc.compute_int('1 + 1') # A very slow way of adding two numbers.
Visual Studio 2017 support
There is now a VS2017 backend (
--backend=vs2017) as well as a
generic VS backend (
--backend=vs) that autodetects the currently
active VS version.
Automatic initialization of subprojects that are git submodules
If you have a directory inside your subprojects directory (usually
subprojects/) that is a git submodule, Meson will automatically
initialize it if your build files refer to it. This will be done
without needing a wrap file since git contains all the information
No download mode for wraps
Added a new option
wrap-mode that can be toggled to prevent Meson
from downloading dependency projects. Attempting to do so will cause
an error. This is useful for distro packagers and other cases where
you must explicitly enforce that nothing is downloaded from the net
during configuration or build.
Overriding options per target
Build targets got a new keyword argument
override_options that can
be used to override system options. As an example if you have a target
that you know can't be built with
-Werror enabled you can override
the value of the option like this:
executable('foo', 'foo.c', override_options : ['werror=false'])
Note that this does not affect project options, only those options that come from Meson (language standards, unity builds etc).
Compiler object get define
Compiler objects got a new method
get_define() that returns the
given preprocessor symbol as a string.
cc = meson.get_compiler('c') one = cc.get_define('__linux__') # returns '1' on Linux hosts
Meson now works under Cygwin and we have added it to our CI test matrix.
Multiple install directories
Custom targets can produce many output files. Previously it was only possible to install all of them in the same directory, but now you can install each output in its own directory like this:
custom_target('two_out', output : ['diff.h', 'diff.sh'], command : [creator, '@OUTDIR@'], install : true, install_dir : ['dir1', 'dir2'])
For backwards compatibility and for conciseness, if you only specify one directory all outputs will be installed into it.
The same feature is also available for Vala build targets. For instance, to install a shared library built by valac, the generated header, and the generated VAPI (respectively) into the default locations, you can do:
shared_library('valalib', 'mylib.vala', install : true, install_dir : [true, true, true])
To install any of the three in a custom directory, just pass it as a
string instead of
true. To not install it, pass
false. You can
also pass a single string (as before) and it will cause only the
library to be installed, so this is a backwards-compatible change.
Can specify method of obtaining dependencies
Some dependencies have many ways of being provided. As an example Qt
can either be detected via
qmake. Until now Meson
has had a heuristic for selecting which method to choose but sometimes
it does the wrong thing. This can now be overridden with the
keyword like this:
qt5_dep = dependency('qt5', modules : 'core', method : 'qmake')
Link whole contents of static libraries
The default behavior of static libraries is to discard all symbols
that are not not directly referenced. This may lead to exported
symbols being lost. Most compilers support "whole archive" linking
that includes all symbols and code of a given static library. This is
exposed with the
shared_library('foo', 'foo.c', link_whole : some_static_library)
Note that Visual Studio compilers only support this functionality on VS 2015 and newer.
Unity builds only for subprojects
Up until now unity builds were either done for every target or none of
them. Now unity builds can be specified to be enabled only for
subprojects, which change seldom, and not for the master project,
which changes a lot. This is enabled by setting the
unity option to
mesonintrospect from scripts
Meson now sets the
MESONINTROSPECT environment variable in addition
MESON_SOURCE_ROOT and other variables when running scripts. It is
guaranteed to point to the correct
mesonintrospect script, which is
important when running Meson uninstalled from git or when your
may not be set up correctly.
Specifically, the following Meson functions will set it:
The results of the search are